
"My dear Wilson -- I've no interest in an Olympic contest of strength and endurance with the man. I seek to drive him mad." ― Mysterio, on how he'd defeat Daredevil
Summary
Formerly a special effects wizard and stuntman working for a big-name Hollywood studio, Quentin Beck had dreamed of making himself known in the film industry. When his acting received poor reception, however, his dreams seemed to lead to a dead-end job until a colleague joked about how taking a superhero down was the best way to become famous. This made Beck realize his skill with illusions would make him an effective supervillain. From that moment onward, Beck would be known as the supervillain, Mysterio. He would then be a persistent threat towards heroes like Spider-Man and Daredevil
Powers and Abilities
Tier: Unknown, High 8-C with Preparation
Name: Quentin Beck, Mysterio
Origin: Marvel Comics
Gender: Male
Age: Unknown
Classification: Supervillain, former stuntman
Powers and Abilities: Superhuman Physical Characteristics with his suit, Illusion Creation, Duplication (Can create doubles of himself), Hypnosis (Easily made a man do his bidding), Mind Manipulation, Smoke Manipulation (That can include acids and toxins), Enhanced Senses (Has a sonar device), Boots allow him to leap like Spider-Man, Genius Intelligence, Perception Manipulation, Madness Manipulation (Type 1), Helmet can hold a half-hour air supply, Energy Projection, Sleep Manipulation (with darts and smoke ), Electric cape and can fire electricity, Preparation, Stealth Mastery, Flight (with machines)
Attack Potency: Unknown (Consistently portrayed as physically far weaker than Spider-Man), Large Building level with Preparation (Can create machines and weapons powerful enough to damage Spider-Man)
Speed: Unknown, possibly Speed of Light attack speed with lasers
Lifting Strength: Unknown
Striking Strength: Unknown
Durability: Small Building level (Could withstand hits from Daredevil, and a fall off a building)
Stamina: Average
Range: Standard melee range, Unknown with equipment.
Standard Equipment: Magnetic spring shoes, a ray gun, a tranquilizer gun, EMPs, several gasses that can be used for inducing paralysis and disabling the Spider-Sense, holographic projectors, etc.
- Can Create: The Sphinx. A machine that can project realistic holograms everywhere within a five-mile radius. Various robots and weapons.
Intelligence: Genius. Quentin is an expert designer of special effects and stage illusions and a master of hypnosis and stage magic with knowledge on chemistry and robotics. His time as a stuntman gave him knowledge of hand-to-hand combat techniques.
Weaknesses: Human limitations.
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Others
Notable Victories:
Notable Losses:
Inconclusive Matches: