Character Level Wiki

I have deleted the "Kain" profile as as of right now, it took you well over 100 edits or so to edit it. What I suggest is you first making the profile in a blog and once you're done, THEN make the profile. Right below, you'll have the editing source mode of the profile I saved.


"VAE VICTIS! (Woe to the conquered)" ― Kain


"Once I embraced my powers I realized that Vorador was correct. We are gods - dark gods and it is our duty to thin the herd." ― Kain in Blood Omen

    

"Conscience...? You dare to speak to me of conscience? Only when you have felt the full gravity of choice should you dare question my judgment! Your life's span is a flicker compared to the mass of doubt and regret that I have borne since Mortanius first turned me from the light... To know that the fate of the world hangs dependent on the advisedness of my every deed -- can you even begin to conceive what action you would take, in my position?" ― Kain in Soul Reaver


"Let’s drop the moral posturing, shall we? We both know there’s no altruism in this pursuit. Your reckless indignation led you here – I counted on it. There’s no shame in it, Raziel – revenge is motivation enough. At least it’s honest. Hate me, but do it honestly" ― Kain in Soul Reaver 2

    

"Given the choice - whether to rule rule a corrupt and failing empire, or to challenge the fates for another throw, a better throw, against destiny - what was a king to do? But, does one truly have a choice? One can only match, move by move, the machinations of fate, and thus, defy the tyrannous stars" ― Kain in Defiance

    

"I knew what ominous hour this was in Nosgoth's history. For here was the event that had shaped my entire existence... I had cast my fate, refusing the sacrifice, damning the Pillars, and founding my doomed empire upon their ruins. I would raise the Sarafan priests to be my closest lieutenants, and would one day cast the strongest of them, my servant Raziel, into the abyss – dealing one last hand to play against Fate. But in the end, had it made any difference? Had I misread the signs, as Moebius told me? In my arrogance, had I missed my cast at destiny?" ― Kain in Defiance


"Now,at last,the masks had fallen away. The strings of the puppets had become visible,and the hands of the prime mover exposed. Most ironic of all was the last gift that Raziel had given me, more powerful than the sword that now held his soul,more acute even than the vision his sacrifice had accorded me - the first bitter taste of that terrible illusion:  Hope" ― Kain in Defiance


== Summary ==
Kain is the eponymous character and main protagonist as well as even the antagonist of the Legacy of Kain franchise. A vampire antihero, Kain was inextricably tangled in plots to control the fate of his world, Nosgoth.The son of an aristocratic family, he lived the life of an ambitious young nobleman, never realizing his undiscovered destiny – to take his rightful place as Balance Guardian, and serve the Pillars of Nosgoth. During one fateful journey, Kain was cruelly assassinated and resurrected from the dead. His quest for vengeance led him on a torturous journey of self-discovery as his curse of vampirism took irrevocable hold on his soul.

Cunning and relentless, Kain battled the oppressive agents of fate that sought to destroy him. For centuries, he ruthlessly pursued a singular ambition: to restore the land of Nosgoth, and return it to vampire rule.Armed with the legendary Soul Reaver blade,and pursued by his fallen creation Raziel, he hoped to reclaim his true role as Scion of Balance from the wreckage of history

== Powers and Stats ==
Tier: At least 9-A physicallylikely higher, High 7-C via Lightning, Low 7-B via Soul Reaver | At least 8-C physiclly, Low 7-B via Soul Reaver | 8-A physically, At least High 7-C, likely Higher via Lightning, Low 7-B via Soul Reaver | 3-A, likely far higher via temporal copy.

Name: Kain

Origin: Legacy of Kain

Gender: Male

Classification: Guardian of the pillar of Balance/Vampire ruler of Nosgoth/Scion of Balance.

Age: Blood Omen: 30 years old,Blood Omen 2: 430 years old,Soul Reaver-Defiance: Unknown (between 1530 and 2030 years old).

Powers and Abilities: Superhuman Physical Characteristics, Weapons Mastery ( Expert swordsman with all types of swords, and knows how to use maces, axes, sticks, clubs), Stealth Mastery, Master Tactican and Strategic, Genius Intelligence, Social Influencing (Kain has an innately charming aura,to the extend that was able to create a vampire army,countless humans and vampires worship him as a God, and do not even question whether he was ever a man,and was a godlike vampire from the start of tim Immortality (Type 1,2,3,4,7 and 8,Kain was killed and revived as a vampire,giving him eternal life and being immune to diseases,Can live and Fight without a heart,Kain as the Scion of Balance,is tied to the indestructible Pillars of Nosgoth,the physical manifestation of the divine entities of the world,being tied to the Pillars,only the Soul Reaver can kill him,because the Soul Reaver and the Pillars are specially connected,As Scion of Balance,Kain has a Self-Resurrection ability), Regeneration (Mid-low,as a vampire his "immortal flesh begins to close as soon as it is cleaved",Low-Mid,Kain can regenerate a big hole in the chest and a new heart,but "slower than normal",Mid-High,if the body of Kain is badly damage or amputed,he descomose and reform into bats,Low-Godly via self-Resurrection), Blood Manipulation & Absorption and Healing (Kain can remove the blood of others at distance, either one by one or in area to drink,Killing all the enemies in the process, by consuming other creatures' blood,Kain not only heal from injuries,but also increases his physical Strength & Endurance,Kain also can use his own blood as a weapon,shooting a blood projectile that on impact with the enemy,attracts the blood to Kain's mouth), Telekinesis (Vampires can manipulate objets at close range), Magic: Power Absorption (Vampires can absorb the powers of other vampires by drinking their blood,Kain also can do this with other races,like the Seer, a Hylden), Shapeshifting (in Bats, Werewolf, Mist and Human), Perception Manipulation (Beguile allows Kain "Cast away the guise of death for a time"), Elemental Intangibility (In Mist Form, Kain is immune to all types of physical attacks,but still is affected by magic), Flight (in Bat form), Energy Projection (Kain can cast a energy bolt from his hands), Light Manipulation (Kain manipulate artifical light to illuminate an entire area), Lightning Manipulation (Kain is able to summon thunderbolts from the sky to strike his enemies), Status Effect inducement (Kain can cast a projectile that causes a mental shock eaving the victim stunned), Soul Manipulation & Possession ( Kain can cast a projectile that removes the soul of the enemy on impact, he also can possessing the body of any creature,by removing his soul from the body, replacing it with his own soul,after leaving the body of the victim,this die), Time Stop (Kain can cast a projectile that frozen to the victim in time for 12 seconds), Mind Manipulation (Kain can "inspire Hate" in his enemies,which makes that they attack each other), Forcefield Creation & Attack Reflection (Kain can create a protective cloack around his body,which makes him invulnerable,this forcefield also reflect magic and physical projectiles to the attacker), Teleportation (Kain can teleport to his crypt), Non-Physical Interaction (Kain can see and damage/destroy ghosts and shadows), Evoultion (Rather than evolving slowly over time,vampires experience periods of accelerated metamorphosis,actually entering cocoon-like stages from which they emerge transformed.Developing new powers and abilities corresponding to their individual traits and increasing his previous physical & magical capabilities) | With Artifacts: Resurrection & Healing (via Hearth of Darkness,If Kain is killed and has at least one heart he automatically revives instantly, he can also use the hearts to heal himself, the number of times Kain can resurrect is only limited by the hearts that he has), Homing Attack (via Flay,cast a projectile that homed in on an enemy, then ripped the flesh from its bones), Compression Manipulation (via Implode, If this projectiles struck an enemy, their body rapidly compressed.The remains exploded when the internal pressure became too great to be contained ), Descompose Manipulation (via Font of Putrescence,These artefacts were homing projectiles that caused enemies to decompose upon contact. The pool left by their dissolved bodies acted as a trap, promising the same fate to anyone that stood in it ), Unstoppable attack in area (via Pentaliche of Tarot,Tarot randomly picked how Kain's enemies would die. There were five different outcomes that could be dealt, and it killed all assailants who were in close proximity to Kain) | All previous powers (less powers by artifacts), Plus: Statistics Amplification ( the "Fury" ability allows Kain,make a much more powerful strike that normal,the ability "Berserk",Allows Kain attack and move faster that normal), Floating (can control his movmment and speed in the air while fall), Camouflage (via Mist Form,Kain is able to camouflage itself with the natural fog, becoming virtually invisible), Superhuman Jump (able to jump tens of meters), Telekinesis (after drinking the blood of The Seer,kain improve his Telekinesis,now is able to manipulate object to long distance and throw telekinetic projectiles), Pyrokinesis (with "Immolate" Kain lift to the enemy in the air and then aflame), Mind Control (Kain can control de minds of weak humans), Phasing (Kain also has a "Phasing ability" Kain must have been cut in two,but the sword only went through him" ,he was incapacitate because was attacked with Ghylp Magic,which is "Deadly to Vampires",however Kain not die), Space-Time Manipulation & Portal Creation & Resistance/Immunity to Soul Absorption (via Nexus Stone) | All the previous powers (less powers by Nexus Stone),greatly improved by evolutions,Plus: Natural Weaponry & Surface Scaling (Kain has Fangs and vampire Evolved Claws, these can easily cut and pierce stone,iron and metal,also kain can climb walls with them), Natural Armor ( Due to its evolutions, Kain's skin hardened, giving him a natural armor, that protects him from the weapons damage), Electricity Manipulation (Kain now aside from summon thunderbolts from the Sky,can project Lightning by his hands), Homing Attack (via Flay), Teleportation (Kain can teleport with a thougth) ,Telekinesis (after a thousand of years now Kain can lift and manipulate people and objects in the air,can disarm to the enemy and hang people,throw more stronger telekinetic projectiles,make telekinetic explosions,destroy large rocks,create chains that immobilize the enemy in the air), Dimensional Travel (Able to go and interact in the Spectral plane), Resurrection & Power Bestowal & Transmutation (Kain can separate his soul into different fragments,this in addition to the soul of the corpse can reanimate the corpse,transforming them into vampires,obtaining raw power and specific abilities from Kain in the process, this he did with 6 priest sarafan who became his lieutenants), likely More Powers (is unknown how many times Kain evolve,and he gain a new power every time) | All the previous powers,the powers that he already has,are improved even more (As the Scion of Balance,kain can use and combine the powers of the Circle of Nine the Guardians of the Pillars of Nosgoth,though to a lesser extent that then,the powers that he already has,are improved even more): Power Bestowal and Nullification (Kain as Scion of Balance can create and destroy at will Pillar Guardians,giving or taken away the power of his respective pillar), Purification type 2 (as Scion of Balance can purify other beings), Passively Reality Warping and Acausality Type 2 ( Kain was purified with a variant of the Soul Reaver inside his body, he also uses the Soul Reaver sword,by joining two Soul Reaver, it creates a Time-Paradox powerful enough for "Warp and Bend Reality" Having "Out of Destiny",also thanks to having the soul of two Raziel, and being a Walking Time-Paradox,he should be like Raziel, Raziel is free from the Wheel of Fate, the circle of Life and Death, and thus no longer bounded or affected by fate including the flawless precognition of Moebius and the Elder God. Additionally, due having his own soul bounded to his arm he exist in a paradoxical state, being unaffected by time paradoxes and capable to change an otherwise immutable timeline), Telepathy/Empathy (Has telepathy,being able to talk with his mind and is Hypersensitive to peoples thoughts and emotions), Illusion Creation & Duplication (Can create illusions,including copies of himself and this makes real damage), Enchanted Telekinesis {Powers of The Mind Guardian}, Dimensional Travel (Can move between dimensions at will), Teleportation (They have an instant teleportation), Enhanced Senses (Can persive/see others dimensions), Portal Creation & Summoning & BRF (Can create portals and doors to others dimensions to summon or send creatures), Spatial Manipulation ( Can "Controlling and defining the very boundaries, consistency, and form of space itself") {Powers of The Dimension Guardian}, Empathic Manipulation ( Has the ability to "Incite or resolve Wars/Battles/Arguments"), Draw energy from the Battle ,Magic, Summoning Shadows (Can summon creatures make of shadows) ,Temporal Invulnerability (While casting the attack "Discard Bolt") {Powers of The Conflict Guardian} , Nature Manipulation: Plant Manipulation, Fungus Manipulation, Communicate with Nature, Animal Manipulation (He govern over Plants,Animals and can manipulate the behavior of life), Biological Manipulation & Power Modification (Can warp creatures growth and abilities), Poison Manipulation (Can create creatures and plants that throw it), Elemental Manipulation; Fire Manipulation, Air Manipulation, Earth Manipulation, Water ManipulationIce Manipulation, Electricity Manipulation, Magma Manipulation, Light Manipulation,posibly Darkness Manipulation (Should be able to manipulate,all the existings elements in Nosgoth), Weather Manipulation (Has the Weather at his Behest), Summon Natural Phenomena; Gravity Manipulation, Magnetism Manipulation, Natural Disaster Manipulation (can summon all forms of natural disasters,from Tornados, Meteors, Hurrcaine, All types of Storms, Tsunamies, Diseases, Avalanches, Supernovas, etc), All Organic Manipulation forms,including Age Manipulation, Adaptation, Accelerated Development, Size Manipulation, Body Control, Bone Manipulation, Hair Manipulation, Mind Manipulation, Memory Manipulation,etc ( Kain has total control of the body, either his own or the bodies of others, being able to modify or destroy every part, organ or function of it, even the smallest, at will, or simply can choose to destroy it completely), All Life-based powers: including Create and Destroy life, Absorb Life-Force, Manipulate Natural Energy, Giving life to Objects and many more, All Healing-based powers, All Cellular-based powers, Regeneration Negation (Can negate regeneration on a Cellular level), All-Plants-based powers, All Animal-Based abilities including: Enhanced Senses ( Has the Enhanced Senses of all existing animals), Poison Manipulation & Paralysis Inducement (via (Govern over ALL forms of natural life) {Powers of The Nature Guardian}, Energy Manipulation & Absorption & Limited Technology Manipulation (can power objects and devices with energy), Energy Projection & Homing Attack (can project energy that chasee the enemy), Objects Creation (can create objects with energy), Aura & Physical Damage Transferal (via Tempest Cloack), Electricity Manipulation (can cast lightning from his hands and summon it from the Sky), Possibly Life Manipulation ( Energy Guardians "Ruled over the wild arching power that spawns the storm and sparks life itself") {Powers of The Energy Guardian}, Time Manipulation: Slow Down,Speed up and posibly Time Stop (Time Guardians "Bend Time",they can speed up,slow down and likely stop time), Time Travel (Time Guardians has "Control over Time Travel"), Limited Nigh-Omniscience (The power of the Time Guardian gives the user: "A certain level of Omniscience",They can see and understan the Time-Stream,which allows them to see any place/event/person that they wish,at will,be in the past,present or future perfectly,whether it is seconds/minutes or thousands of years,in the past/future.They are even able of make all this, in others/infinites timelines,However Kain can use this power,but "to a lesser extent"), Illusions from the Past and Future (Time guardians can summon/create a copy from the past/future of different creatures, including the enemy, with his powers, even if the victim is far stronger that Kain himself. He can also possibly summon Nigh-Omnipotent beings. The restriction is that Kain has to (presumably) know who he is summoning, and therefore he could only summon characters from his verse or a copy of the opponent, and can only summon a nigh-omnipotent if facing one}, Matter State Manipulation: Solid Manipulation ( Manipulation of: Concrete, Crystal, Dust, Glass, Metal, Minerals, Sand, Wood, Snow), Liquid Manipulation (Manipulation of: Water, Blood, Acid/Poison, Oil, Mercury), Gas Manipulation ( Manipulation of: Air, Oxygen, Neon, Carbon Dioxide, Vapor, Nitrogen, Chlorine, Hydrogen, Helium and Smoke), Solidification & Intangibility Negation (via Solidification), Shapeshifting & Enchanted Intangibility (now the mist form is invulnerable to magical/spiritual/energetic attacks, Plasma Manipulation, Plasma Radiation Manipulation, Explosion Manipulation, Heat Manipulation, Elasticity, Life absorption, Density Manipulation, Petrification, Disintegration, Ground Liquefaction, Melting, Fire Negation via Gas Manipulation, Freezing, Condensation, Granulation, Evaporation manipulation, Ionization and Deionization Manipulation and more (The States Guardian can shape and change the States of matter,as well as can warp them to make different,this include his own physical form,this gives them a great amount of sub-abilities) {The States Guardian powers}, Necromancy (Dead Guardians manipulate dead), Resurrection and Self-Resurrection (The Dead Guardian, can resurrect other creatures at will, as well as themselves, if his body is destroyed (even if there is nothing left of it), after a few seconds, he is able to create a completely new one wherever he wants, this can only be done a limited number of times, and the body comes in a weakened physical state, but Kain can heal himself, not having that weakness), Soul Removal & Sealing (the Dead Guardian can remove and seal the souls of others), Hellfire Manipulation (One of the Dead Guardians creates one of Kain's armors with Hellfire) {Powers of the Death Guardian}, Space-Time Manipulation (combine the powers of Dimension and Time Guardians), Life Absorption and Transmutation (Combine the powers of Nature,Energy and States Guardians,can create a expansive red dome of energy that "Absorbing ,recreating ,consuming life,and leave behind only a twisted parody"), More Powers (should be able to combine all Guardians powers)
* Powers using The Reaver/Soul Reaver: Blood absorption, Ignore durability (by drain the blood of who strike) | With the Balance Emblem: Energy Projection, Destroy magical barriers, Teleportation, Damage reflect, Electricity Manipulation, Fire Manipulation, Rage inducement (causes that enemies attack each other), Slow down time | as the Soul Reaver ( all previous powers less Blood Absorption): Soul Manipulation & Absorption & Multi-Dimensional/Non-Physical attack (the sword can remove and absorb souls,also the sword attack in the material and spectral planes simultaneosly,damaging both,physical and non-physical entities), Life-Force Manipulation (by strike to the enemy), Energy Projection, Reality Warping (as approches to another Soul Reaver creates a paradox that "Warp and Bend Reality") | As the Soul Reaver purified,all previous powers more: Elemental Manipulation: Fire Manipulation, Ice Manipulation, Earth Manipulation, Light Manipulation,Air Manipulation, Darkness Manipulation,Invisibility, Purification, Reality Warping
* Durability Negation: Many of Kain's magic, like Soul & Blood Manipulation,Telekinesis,Transmutation, Reality Warping, Mind Control, Possession, Matter Manipulation, Space-Time manipulation, Life Absorption and Biological Manipulation,Damage transferal/Chaos Armor,the Soul Reaver,etc ignore Durability
* Resistance to: Soul Manipulation & Absorption (Resist the Strikes of the Soul Reaver and the Wraith Blade,both swords absorb tho soul of the creature that strike and even can remove the soul by through to the objective), Mind Control (He effortlessly resisted the mind-control power of Marcus, who can control several people simultaneously and was in a weak state), Life Absorption and Transmutation (Kain was totaly unaffected by the Dome of energy,that "Absorbing,recreating and consmuming life"), Madness and Information Manipulation (Kain was able to look into the Chronoplast and process the Time-Stream,The various weavings of time, who is able to see them at will, is able to see any event of the past,present and future at will, even being able to see infinite time lines,this however,can only be endured by an incredibly powerful mind,like that of the Guardian of Time whose mind is made to see it, a normal person would go mad,Kain was able to see and process infinite possibilities,this in less than a century, without going mad), Heat and Electricity (Kain can easily withstand multiple impacts from the "Crack of Lightning" attack, which is "As deadly as a Lightning Bolt from the Sky", a single Bolt produces 50,000 degrees Fahrenheit [5 times hotter than the surface of the sun] and produces about, 1,000,000,000 volts. And Kain can withstand multiple impacts and suffer little damage), Fire (unaffected by a rain of fire), Possession (has the powers of the Dead Guardian,that Resist several years,being possessed) Precognition, Fate Manipulation (by acausality).
Attack Potency: Small Building Level via Spiked Mace (Kain can destroy multiple 2-meter rocks with a single blow, Kain was far more powerful than normal vampires from the Beginning), Large Town Level via Lightning (Can disintegrate a Red Demon with two attacks, which means it would be 6 times weaker than the Soul Reaver), Small City Level via Soul Reaver (The Soul Reaver is 360 times more powerful than Raziel's Wraith Blade, as the Soul Reaver can destroy 3 Red Demons in one strike, making it 360 times more powerful than the Wraith Blade which has a destructive output of 6960 tons of TNT, due to it being 120 times more powerful than Raziel), likely Higher (The Soul Reaver increases in power when it strikes something, even the air, and by absorbing souls), can negate durability via Soul Manipulation, Blood Manipulation, Telekinesis and the Soul Reaver | Multi-City Block Level physically (several times stronger than Raziel). At least Large Town Level, likely Higher with Lightning (Lightning should be much more powerful than before). Small City Level, likely Higher via Soul Reaver | Universe Level (As the Scion of Balance, Kain "Balances the entire Universe"), higher via Soul Reaver, Varies (Kain can summon/create a copy from the past/future of different creatures, including the enemy, with his powers, even if the victim is far stronger that Kain himself. This power also work with Nigh-Omnipotent beings), can negate durability via Blood Manipulation, Soul Manipulation, The Soul Reaver, Telekinesis, Matter Manipulation, Transmutation, Life-Energy Absorption, Spatial Manipulation, Space-Time Manipulation and Biological Manipulation.

Speed: At least Subsonic, likely higher (can effortlessly dodge arrows and magic that is faster than arrows) | At least Supersonic, likely Supersonic+ (Able to fight against and block the blows of the vampire Sebastian, who in addition to his superhuman speed as a vampire, has a super-speed ability making him far superior to normal vampires, who can dodge small cannonballs at point-blank range. Cannonballs have a speed of 1400 ft/s), higher with Berserk | Massively Hypersonic+ (After Kain's heart was torn out, and he was thrown into another dimension with a powerful telekinetic projectile, he was able to fight and defeat multiple Lightning Demons at the same time with ease. These demons move and attack at real lightning speed | Sub-Relativistic with Berserk (Increases Kain's speed by several times), higher via Time Manipulation | Relativistic+ (with Supernova)


Lifting Strength:

At least Class 25 (able to move big rocks) | At Least Class M+,likely Class G (Able to humillate to Raziel with one hand without any effort while talking casually) | Higher (Kain increases his strength by consuming Blood and with time,and he drink Blood of hundreds,likely thousands of creatures after the previous feat,drinking thousands of liters of Blood,as passes "some years" from the previous feat)"

Striking Strength: 

Durability: Small town level (resisted the blows of the Soul Reaver at age 30) | At least Small town level, likely far higher (Kain increases his durability/resistance by consuming blood, along with the passage of time, and has lived over 1500 years, drinking several thousand if not tens of thousands of liters of blood), likely Large Mountain Level or Higher | Universal Level (As the Scion of Balance, Kain resisted the blows and magic of the Elder God, who is also universal in power and only slightly weaker than Kain (Regeneration, Healing and Immortality make it extremely difficult to kill.)

Stamina: 

Range: 

Standard Equipment: 

Intelligence: 

Weaknesses:

Notable Attacks/Techniques:

==== Blood Omen 1 Powers: ====
* Shape-shifting: Kain can change his form into:
** Mist Form: With the form of Mist, Kain becomes intangible against physical attacks and projectiles, as well as magical/energy attacks (he is only intangible to magic and energy when purified and converted into Scion of Balance when the Mist form is upgraded). He also becomes immune to water and can pass through bars. It allows Kain to move faster than normal, and he can activate and deactivate the form instantly. Normally, Kain cannot attack in this form, but if he is in contact with natural mist, he can do so while maintaining his intangibility. He also can use this form to make "Stealth Kills"
** Bat Form: Kain can turn into a band of bats, allowing him to travel across large distance quickly. If the body of Kain suffers major damage, he decomposes and reforms into bats, regenerating instantly.
** Wolf Form: Kain can turn into a big black werewolf. In this form, he can move more quickly than normal, jump meters of distance, and can attack with his claws. The Werewolf form become much more powerful during full moon.
** Disguise Form/Beguile:
*** Disguise Form: Changes Kain's appearance to that of a human, useful for infiltration and finding information. This ability doesn't allow Kain to attack.
*** Beguile: Is an improved version of the previous spell, allowing Kain to attack while being used. This spell does not change the appearance of Kain, but manipulates the perception of others, making them see Kain as a different,noble and living person.

  • Repel: Creates an energy field that makes Kain invulnerable and reflects magical spells and physical projectiles.
    *Soul Death: Casts a projectile that remove the soul from the target
    *Blood Shower: Kain removes the blood of all the creatures in the area, killing them.
    *Blood Gout: When used, it allows Kain to create a projectile from his own blood, which upon striking an enemy, drains their blood to feed Kain.
    *Inspire Hate: Can inspire hate/rage among the enemies, causing them to attack each other.
    *Mind Control: With this spell, Kain can throw a magic projectile that allows him to replace a human's soul with his own, completely taking control of his victim's body and its actions. While possessing an enemy, Kain's soul-absent body is protected against all damage by a Repel barrier. The body possessed by Kain will immediately perish if it sustains enough damage or if the spell's grip was released, allowing him to regain control of his real body.
    *Spirit Wrack: Could be considered an upgraded version of the Control Mind spell, because it allows Kain to fire a magical projectile that replaces any creature's soul with his own, taking full control of his victim's body. Like the Control Mind spell, while his soul is absent, Kain's body will be fully protected by a Repel-like barrier; and if he decides to release his grip from the possessed body or if it sustains enough damage, that body will inevitably perish.
    *Energy Bolt: This spell allows Kain to throw an energy projectile towards enemies in a straight-line course. The projectile can be used to activate switches located in unreachable places, and was able to explode armored human into pieces.
    *Lightning: Summons thunderbolts from the sky, that fall at great speed and disintegrate enemies. This spell can only be used in open areas.
    *Stun: Causes a mental shock, which leaves the victim stunned. Also work with ghosts.
    *Light: Kain creates artificial light, allowing him to illuminate an entire area for several seconds, useful for avoiding traps and ambushes in dark places.
    *Sanctuary: This spell enables him to teleport back to his grave from any place in Nosgoth. If Kain's health is very low, this spell also partially refills his blood vial when used.
    *Slow Time: All enemies and creatures in the area move at a quarter of their normal speed for a limited time.
    *Incapacitate: Cast a projectile that freezes to the creature in time.

==== Blood Omen 2 Powers: ====
* Jump/Super Leap: Allows Kain to jump great distances.
* Floating: Allows Kain to silently land near enemies and strike undetected. The ability can also be used to slightly extend the range of Kain's jump.
* Statistics Amplification:
** Fury: Allows Kain make a much more powerful strike than normal, with his hands or a weapon.
** Berserk: Allows Kain to attack and move more quickly than normal.
* Charm: Charm is the ability to "subjugate [mortal] minds" and control their actions, as long as they are nearby.
* Phasing/Immaterial: Kain has a "Phasing" ability. When the Hylden Lord try to cut to Kain in two, the sword only went through him. Although Kain was incapacitated, it's because he was very young and was attacked with Glyph magic, which is deadly to vampires.
* Immolate: Creates a ring of fire that lifts the enemy in the air, and then sets them aflame.
* Absorbing Veins/Power Absorption: When Kain drinks the "Life-Force" or "Blood" of a powerful creature, he "absorbs their veins" and gains the "Dark Gift" (special power) of the creature. Vampires can normally only "absorb the veins" of other vampires, as only they possess "Dark Gifts", but Kain, by drinking the blood of the Seer (a Hylden), gained her telekinetic powers. Therefore, Kain can absorb powers of other races as well as vampires.

====Elder Kain Powers:====
*Soul Necromancy: Kain is able to divide his own soul into several fragments. These fragments united with the soul of a corpse can resurrect it. In addition to transforming it into a vampire, the person that Kain resurrects with this method gains much of Kain's raw powers and abilities. However, this process leaves him quite exhausted, needing to rest or consume blood to recover. Likewise, as many times as he does this, he will have to give a smaller and smaller portion of his soul, and therefore the resuscitated is less powerful. This was the ability that Kain used to revive the six Priest Sarafan, who would later become his six vampire lieutenants.
*Lightning Manipulation/Generation: Kain can cast 2 types (more 1 variation) of electric rays from his hands:
**Powerful short-range rays: This reaches 3 meters away, weakening, killing and/or immobilizing the target.
**Rays of long range: Kain uses this when the enemy is far away. He can control the direction and speed of the lightning, although this attack is a little less powerful than the short range Rays:
***Yellow: Is done with two hands, Kain controls its speed and movement.
***Violet: Is a little more powerful than yellow. Kain can control direction, but not speed.
These rays take time to charge, yellow takes 4 seconds to cast and violet takes 1.8 seconds.
*Flay: Flay artifacts are projectiles that home in on an enemy, then rip the flesh from its bones. Kain as an Elder can make Flay without using artifacts.

==== Scion of Balance Powers: ====
When Raziel purified Kain with the Spirit Reaver (Raziel's wraith Blade, combined with all the souls of the Balance Guardians), Kain was "elevated" to a higher state, going from being a Guardian Balance to a Scion of Balance.
* Universal Balance: As a Scion of Balance, Kain "Balances the entire Universe" (i.e. is a creature of universal power).

  • Power Bestowal and Nullification/Erasure: Kain as a Scion of Balance can "create" Guardians (giving them the power of his respective pillar) and also "destroy" pillar Guardians (take away their powers).
    * Purification: Kain can purify other beings as a Scion of Balance
  • Passive Reality Warping and Acausality Type 2: Kain was purified with a variant of the Soul Reaver inside his body. He also uses the Soul Reaver sword. By joining two Soul Reavers, it creates a time paradox powerful enough to "Warp and Bend Reality". Kain is "Out of Destiny" thanks to having the soul of two Raziels, and is a Walking Time-Paradox, so he should be like Raziel. Raziel is free from the Wheel of Fate and the circle of Life and Death, and thus is no longer bounded by or affected by fate, including the flawless precognition of Moebius and the Elder God. Additionally, due to having his own soul bounded to his arm, he exist in a paradoxical state, being unaffected by time paradoxes and is capable of changing an otherwise immutable timeline
    Kain as Scion of Balance, balance the entities of his world (allowing him to create/destroy guardians), and has access to the power of the "Pillars of Nosgoth", though to a lesser extent than the pure guardians known as The Circle of Nine:

There are 9 pillars in total. The Pillars are the physical manifestation of the "Divine Forces/Entities" of the world, being indestructible. Each one has a Guardian, these guardians being known as "The Circle of Nine". Each guardian is connected to his pillar, either physically (giving him powers and longevity) or spiritually (if a guardian gets corrupted, the pillar will too).

The Pillars are inextricably tied to the health of the land; their integrity, or lack thereof, directly influences the balance of the world.

Each Pillar, and their respective Guardian, was assigned to a principle:

Mind, Dimension, Conflict, Nature, Balance, Energy, Time, States and Death.

BALANCE GUARDIAN:

Description: They influenced the regulation of other magic in Nosgoth, and were charged with pruning the corrupted forces of the Circle.

Abilities:

Balance Guardians could draw upon other Guardians' abilities in order to kill off those who went astray.

The souls of the Balance Guardians purified Kain, and allows him to use all the powers of the rest circle members.

MIND GUARDIAN:

Description: The Mind guardian was charged with reigning over the limitless power of thought, consciousness, and emotion.

Abilities:
* Telepathy and Empathy: The Guardian has Telepathy, can commune with peoples only with his mind.The mind Guardian also is "Hypersensitive to peoples' emotions and thoughts", Basically, the guardian passively knows the thoughts and emotions of the people/creatures around him.
* Telekinesis: Able to move/manipulate objects with the mind.Can move multiple objects in different directions. It's powerful enough to rip apart and mutilate humans.
* Illusion Creation/Psychosomatic Illusion: The guardian has the ability to create illusions.The illusions make real damage with his strikes and abilities.
** Mental Simulacrum: The Guardian create copies of himself. These copies are destroyed from one strike.
** Psychic Spheres: The Guardian create a great amount of psychic spheres to strike the enemy.
** Likely many more illusions.
DIMENSION GUARDIAN:

Description: The Dimension guardian was charged with controlling and defining the very boundaries, consistency, and form of space itself.

Abilities:
* Dimensional View: They have the ability to see/perceive different dimensions.
* Dimensional Travel: Able to move/travel between dimensions at will.
* Portal and Dimensional doors creation: Can create portals and doors to others dimensions.
* Summoning and Dimensional Banishment: The Guardian is able to summon/send creatures from/to other dimensions with portals. The items summoned would depend on the guardian's life, as the demons Azimuth (a Dimension Guardian) summoned were banished upon her death. Thus the beings summoned are loyal to the guardian, as the guardian was their umbilical cord to the land of Nosgoth.
* Space/Spatial Manipulation: The Guardian can "Control and define the very boundaries, consistency, and form of space itself".
* Spatial Rift: An instant teleportation.
* Energy Projection: The Guardian is able to cast energy-based guided projectiles.
CONFLICT GUARDIAN:

Description: The Conflict Guardian was charged with presiding over the precepts of change and upheaval.

Abilities:
* Draw energy from the battle: The ability of the Pillar of Conflict allows the guardian to "Draw energy from the battle".Which basically gives him infinite energy / stamina since while he or others fight around, he absorbs energy.
* Emotional/Empathic manipulation: The Conflict Guardian has the ability to "Incite or resolve Wars/Battles/Arguments" They can inspire hate/rage/anger among the enemies, causing them to attack each other and can make a spell that cause calm .
* Call Shadows: The Guardian can summon allies to the battle, like four Shades (special types of shadows)
* Offensive and Defensive Magic: The guardian can cast magic to fight, like energy projection (small Projectiles or walls of energy) and fire manipulation.
* Discard Bolt: The Guardian is invulnerable when casting these single seeking projectiles.
NATURE GUARDIAN:

Description: The nature guardian was charged with governing over plants, animals, and all forms of natural life in Nosgoth, and manipulates the behavior of life and the elements.
* Nature/Life/Biological Manipulation: Through his magic he can change the nature of life itself, animating and warping plants, trees, etc., and influencing animals, who"Influence Nature.
** Plant Manipulation: User can, shape and manipulate plants, including wood, vines, plants, moss, and parts of the plants, such as leaves, seeds, roots, fruits and flowers. The user can cause plants to grow, move/attack or even rise from the soil and "walk", mutate plants by rearranging DNA structure and revive withered or dead plants. They can use their power for defense and support, cause flowers and other plants to bloom instantaneously, manipulate tree branches to use them as whip-like weapons, control spores and pollen, and bring plants back to life and make them sprout seeds/fruits/berries, use plant chemicals to heal people/objects or manipulate their properties for a wide range of effects.
*** Tentacle Manipulation: The Guardian can summon inter-dimensional tentacles, which move between the material and spectral planes, trapping and immobilizing the enemy, and slowly taking away their life energy.
** Forest Manipulation: User can create, shape and manipulate the forest (including jungles, taiga, rainforests, woodlands, etc.) and everything in them, including all the aspects of the forests, from the purely physical ones and also mythical/conceptual ones.
** Animal Manipulation/Lordship: The user has total domain and control over all beasts and animals around the world, they have unlimited control and power over all manner of creatures ranging from the mundane to the most powerful and mythical. They control them to do their bidding like, help them during situations, use them against foes, use them to see locations and get information about a particular place, use them for flight. Some can see through the creatures eyes that is controlled, allowing them to spy on others. User can also understand or communicate with them, hence creating and strengthening friendships.
** Biological Manipulation: They can "Warp creatures growth and abilities",Creating "new and weird life forms for his own purposes".
** Poison manipulation: Can create creatures and plants that throw it.
An example of these abilities are the creatures and plants in proximity to the Dark Eden:

The creatures range from fat viscous monsters that move like slugs, creatures that shoot a poisonous projectile, plants that release a poisonous toxin, and humanoid creatures which shoot omnidirectional bumps from their bodies.
* Communion with Nature/Natural Empathy: The guardian has the ability to commune with nature like plants, animals, etc.
* Elemental Manipulation: The guardian can manipulate the elements, at least in regards to fire, water, earth, air, snow, and lightning. Can likely manipulate all fundamental elements in Nosgoth, including light, ice, and darkness. Can also induce Volcanic eruptions, so he also can manipulate Magma.
* Weather Manipulation: The Nature Guardian has "The weather itself at his behest". They can sense, create, shape, and manipulate weather, i.e. the meteorological patterns, creating rain, wind, hail, lightning, snow, sleet, fog and temperature changes.This includes the ability to generate various natural phenomena like tornados, or control the intensity of the weather in highly concentrated (inside room) or vastly extended (continental) areas.
There are four main factors of Weather manipulation:
* Air Manipulation - for wind and related effects.
* Electricity Manipulation - lightning in all variations.
* Thermal Manipulation - make it cold or hot.
* Water Manipulation - rain, snow, fog, etc.
Summon Natural Phenomena: The Nature guardian can summon natural phenomena for combat.

"A natural phenomenon is not an engineered event manufactured by humans, although it may affect them. Common examples of natural phenomena include sunrise, the weather, decomposition, free fall and erosion. Most natural phenomena, such as fog, are relatively harmless so far as humans are concerned. Various types of natural phenomena include the following: Geological phenomena, Meteorological phenomena, and Oceanographic phenomena"

Types of natural phenomena include:

Weather, fog, thunder, tornadoes, biological processes like decomposition and germination, physical processes like wave propagation, erosion, and tidal flow(moonbow), and natural disasters such as electromagnetic pulses, volcanic eruptions, and earthquakes.

List of Natural phenomena:
* Erosion Manipulation: The user can manipulate the natural processes of erosion and weathering, speeding or slowing it, reshaping rocks or landforms in different ways. They can also control how the erosion or weathering happens, giving the user control of how they wants to erode or weather rocks and landforms.
Physical phenomena:
* Gravity - ( Gravity Manipulation ): User can create, shape and manipulate gravity, a natural phenomenon by which all matter is brought together, toward one another. If they exist, the user may be able to manipulate gravitons, hypothetical elementary particles that mediate the force of gravitation.
* Magnetism - ( Magnetism Manipulation ): Users can generate, control and manipulate magnetism in all its forms, both natural (planetary, solar, lunar, stellar, magnetosphere, magnetic materials/ferromagnetism, etc.), organic (generated by the electric currents of living beings) or artificial (everything creating/using electricity). User can affect any matter that is magnetic (iron, nickel, cobalt and their alloys, some rare earth metals, naturally-occurring minerals such as lodestone) manipulating and controlling them as they will and indirectly use them to manipulate other things.
* Boiling - Boiling is the rapid vaporization of a liquid, which occurs when a liquid is heated to its boiling point, the temperature at which the vapour pressure of the liquid is equal to the pressure exerted on the liquid by the surrounding atmosphere.
* Freezing - Freezing is a phase transition where a liquid turns into a solid when its temperature is lowered below its freezing point. In accordance with the internationally established definition, freezing means the solidification phase change of a liquid or the liquid content of a substance, usually due to cooling
* Crystal growth - Crystal growth is the process where a pre-existing crystal becomes larger as more growth units (e.g. molecules, ions) add in their positions in the crystal lattice or a solution is developed into a crystal and further growth is processed.
Chemical phenomena:
* Oxidation - Redox (reduction–oxidation),is a type of chemical reaction in which the oxidation states of atoms are changed. Redox reactions are characterized by the transfer of electrons between chemical species, most often with one species (the reducing agent) undergoing oxidation (losing electrons) while another species (the oxidizing agent) undergoes reduction (gains electrons).The chemical species from which the electron is stripped is said to have been oxidized, while the chemical species to which the electron is added is said to have been reduced. In other words: Oxidation: is the loss of electrons or an increase in the oxidation state of an atom by another atom, an ion, or a molecule.
* Reduction: is the gain of electrons or a decrease in the oxidation state of an atom by another atom, an ion, or a molecule.
* Rusting - Rust is an iron oxide, a usually red oxide formed by the redox reaction of iron and oxygen in the presence of water or air moisture. Several forms of rust are distinguishable both visually and by spectroscopy, and form under different circumstances.
Biological phenomena:
* Decomposition - the process by which organic substances are broken down into a much simpler form of matter
* Metabolism - the set of life-sustaining chemical reactions in organisms. The three main purposes of metabolism are: the conversion of food to energy to run cellular processes; the conversion of food/fuel to building blocks for proteins, lipids, nucleic acids, and some carbohydrates; and the elimination of nitrogenous wastes.
* Catabolism - the set of metabolic pathways that breaks down molecules into smaller units that are either oxidized to release energy or used in other anabolic reactions. Catabolism breaks down large molecules (such as polysaccharides, lipids, nucleic acids and proteins) into smaller units (such as monosaccharides, fatty acids, nucleotides, and amino acids, respectively).Catabolism is the breaking-down aspect of metabolism, whereas anabolism is the building-up aspect.
* Anabolism - the set of metabolic pathways that construct molecules from smaller units. These reactions require energy, known also as an endergonic process.Anabolism is the building-up aspect of metabolism, whereas catabolism is the breaking-down aspect.
* Fermentation – The process of converting sugar to acids, gases and/or alcohol.
* Growth - The term cell growth is used in the contexts of biological cell development and cell division (reproduction). When used in the context of cell development, the term refers to increase in cytoplasmic and organelle volume, as well as increase in genetic material following the replication during S phase. This is not to be confused with growth in the context of cell division, referred to as proliferation, where a cell, known as the "mother cell", grows and divides to produce two "daughter cells".
* Natural Disasters: User can create, shape and manipulate all forms of natural disasters, including avalanches, earthquakes, volcanic eruptions, hydrological disasters, meteorological disasters, wildfires, health disasters, space disasters, etc.
** Avalanche Creation: The user has the ability to create/generate avalanches (also called a snowslide or snowslip), which is a rapid flow of snow down a sloping surface.Avalanches are typically triggered in a starting zone from a mechanical failure in the snowpack (slab avalanche) when the forces on the snow exceed its strength but sometimes only with gradually widening (loose snow avalanche). After initiation, avalanches usually accelerate rapidly and grow in mass and volume as they entrain more snow. If the avalanche moves fast enough some of the snow may mix with the air forming a powder snow avalanche, which is a type of gravity current
** Drought Creation: The user can create droughts: an extended period when a region receives a deficiency in its water supply, whether atmospheric, surface or ground water. A drought can last for months or years, or may be declared after as few as 15 days.
** Earthquake Generation: The user can create earthquakes at will.
** Eruption Inducement: Users can cause volcanic eruptions, sending out lava and ash, they can do this by either awakening existing volcanoes or making a new one to cause an eruption.
** Epidemic Creation: The user can create epidemic, rapid spread of infectious disease to a large number of people in a given population within a short period of time, usually two weeks or less.
** Flood Creation: The user can create flood: an overflow of water that submerges land which is usually dry. Floods Directive defines a flood as a covering by water of land not normally covered by water. The primary effects of flooding include loss of life, damage to buildings and other structures, including bridges, sewerage systems, roadways, and canals.
** Hurricane Creation: The user can create hurricanes to cause massive damage, the strength of the hurricane depends on the power/skill of the user and the environmental factors.
** Meteor Summoning: User can summon or create meteors causing massive and widespread damage.
** Storm Manipulation: User can sense, create, shape and manipulate storms, including strong wind, hail, thunder and/or lightning (a thunderstorm), heavy precipitation (snowstorm, rainstorm), heavy freezing rain (ice storm), strong winds (tropical cyclone, windstorm), or wind transporting substance through the atmosphere as in a dust storm, blizzard, sandstorm, etc.
** Storm Generation: The user is able to generate various storms of wind, rain, hail, snow, sand, dust, and lightning.
** Supernova Inducement: The user is able to cause stars to go supernova, a stellar explosion that is more energetic than a nova. This explosion can end the entire solar system life,but not destroy it. Higher-level users may be able to cause even stars that are not massive enough to go supernova.
** Tidal Wave/Tsunami Generation: The user can call forth huge water waves to crash down at their targets, washing everything away in a powerful torrent. Note that various fluid elements can be used to generate the tidal wave, including lava, sand, and blood.
** Tornado Creation: The user can create tornadoes, whirlwinds and similar forms of wind storms.
** Whirlpool Generation: The user can generate whirlpools, swirling bodies of water that can be used to attack or trap enemies.
* Life Lordship: The Guardian of Nature, govern over ALL forms of natural life, has absolute control over life and all living things, allowing them to have limitless control over everyone and everything that is living, and can manipulate all things related to life.
** Absolute Life Manipulation: User can create, shape and manipulate the lives of any/all things. User can bestow/grant/induce life or end, resurrect, change it, etc. Anything/Anyone that can even remotely or loosely be defined as being alive/living can be manipulated and shaped by this power.
*** All Animal-Based Abilities: The user has all the powers related to Animals
*** Cellular Manipulation: The user has all forms of Cellular Manipulation.
*** All Healing Powers: The user has all the powers related to Healing.
*** All Life Based Powers: The user has all the powers related to Life.
*** Organic Manipulation: The user has all forms of Organism Manipulation.
*** All Plant-based Powers: The user has all the powers related to Plants.
ENERGY GUARDIAN:

Description: The energy guardian's field of magical specialty is the harnessing and manipulation of energy. They ruled over the wild arching power that spawns the storm and sparks life itself.

Abilities:
* Energy Projection: The guardian can cast small projectiles of blue energy that chase the enemy.
* Lightning Manipulation: the guardian can manipulate the electricity:
** Lightning: Summons thunderbolts of the sky that fall at real lightning speed and disintegrates enemies.
** Sky Fury: This spell calls lightning from its fingertips to blast in the objective's direction. This is a fairly hard projectile to dodge due to its speed, but it takes a long time to cast.
* Creation: The guardian can manipulate energy to create objects. This is see when an energy guardian (DeJoule) created spheres of energy in combat. They likely can create other objects too.
* Technology Manipulation: The guardian has the ability to draw energy and manipulate it to power objects / devices.
* Energy Aura: The guardian has show to manipulate the energy to create at least 2 types of different auras:
** Skin aura: the guardian can make a "skin of energy" that has different types of effect of who stay close of her: "This magical aura has an insidious effect on anybody standing nearby - sapping their energy and blistering their skin, sterilizing cells, etc".
** Tempest's Cloak: Using its contrast over the omnipresent surges of energy, this Guardian can imbue its own body or the bodies of its allies with a shocking force. Any physical attack upon the effected target while in this state will cause just as much damage back upon the attacker.
* Life Creation and Manipulation: The energy guardian can manipulate the forms of life and possibly also can create life: "They ruled over the wild arching power that spawns the storm and sparks life itself".
TIME GUARDIAN:

Description: They were charged with keeping the flowing currents and movements of the temporal world in check.

Abilities:
* Time Manipulation: The guardian can "Bend Time", manipulating the flow of time. They can speed up time and slow down time to at least 4 times normal speed on an individual or in an area, and possibly can stop time.
* Nigh-Omniscience: The role as Time Guardian grants the user "A certain level of Omniscience". They can see and understand the Time-Stream, the paths of time. This allows them to see any place/person/event that they want perfectly, whether they be in the past, present or future, with no known time limit. They can see from seconds to thousands of years in the past/future, in infinite timelines. However, unlike watching the events in the chronoplast, they will not be able to see the "infinite timelines/possibilities", or if they can see them, they can't do it perfectly.

  • Illusions from the Past and Future: The guardian can create an "illusion" (copy) from the past or future of different people, including his opponent, even if they are far stronger than the Guardian himself. He has control of the illusion, and the illusion has the powers and physical abilities of the victim and can cause real damage.
    * Time Travel: The Time Guardian has "Control over Time Travel", creating machines to travel to the past and future at will.
    STATES GUARDIAN:

Description: They were charged with presiding over the shapes and forms of all physical matter.

Abilities:
* Matter State Manipulation: The State Guardian is able to shape and change the states of all Physical Matter (Solid,Liquid,Gaseous and Plasma) at will ,as well as can warp the states to make them different.
** Air Solidification: The user can manipulate pressure in the air molecules to solidify the air, with the level of solidity going from loose jelly to metal-like hardness or beyond.
** Condensation: User can condense gases into liquids, changing their state of matter from gas to liquids. This is how rain happens when it gets cold in the sky where the clouds are.
** Deionization: The user can deionize atoms and molecules, which can be caused by simply cooling down plasma and ions into gases.
*** Allows create Air and Gas.
** Evaporation: User can cause objects, including themselves and/or other beings, atoms separate and lose cohesion, "evaporating" into the surrounding environment. They can either fuse target back together or sublimate target by fatally dispersing the atoms/molecules into nothingness. During the process of vaporization and fusing, target may move to a new location, which is why this is often mistaken for teleportation.
** Freezing: The user can reduce the kinetic energy of atoms meaning they effectively make things colder, ranging from slightly chilly levels to absolute zero.
** Gas Manipulation: User can create, shape and manipulate anything that is gaseous, a phase of matter characterized by relatively low density, high fluidity/no definite shape, and lack of rigidity. Gas is very compressible but tends to expand indefinitely, and it fills any container.A small change in temperature or pressure produces a substantial change in its volume. The uses of this ability range from creating gas to camouflage to creating poison. Examples of Gases are: Air, Oxygen, Neon, Carbon Dioxide, Vapor, Nitrogen, Chlorine, Hydrogen, Helium and Smoke.
*** Explosion Inducement (creating flammable gases): The user can cause an explosion in a variety of ways and of any scale, with varying effects ranging from stunning to total annihilation.
*** Fire Negation (by manipulating oxygen gases required to make fire): The user can negate fire and any fire-using attacks, ignoring their effects on the user and stopping their effects on creatures, objects or places, such as stopping a building from burning down.
*** Gas Attacks: The user can release/use gaseous matter to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.
*** Gas Constructs: Users can turn gases into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence. Users who have mastered this ability can use it for almost any situation, creating anything they need.
*** Gas Generation: The user can generate various gases.
** Ground Liquefaction: The user is able to liquefy any ground type (such as ice, rock, sand, lava, etc.). The Guardian is not only able to liquefy the ground, but also transform it, such as turning the earth into lava, etc.
** Ionization: The user can ionize different types of atoms and molecules, which can be caused by simply heating up air/gas, electrical activity, or changes in the air's electric fields, etc. In other words, the user can create plasma that they can use as an ionized air channel/medium for to allow electric current to flow through, thereby creating electricity. They can tap into a variety of different energies, even cause certain ionization to produce positive electricity. They can also ionize different types of metal to create more efficient weapons.
*** Discharge: User can control the flow of electric charge through a gas, liquid or solid and other matters. Properties and effects of electric discharges are useful over a wide range of magnitudes. Tiny pulses of current are used to detect ionizing radiation. The user can release large quantities of electrical energies in radius wise to cause massive damage. The user can also formulate a current as to how the electrical energy flows and guide it as to where the user desires.
*** Prevalent Discharge: The user is capable of discharging destructive electrical energy that flows through the air negating all resistance that may be received from air or space. The destructive electrical energy is capable of destroying an entire area, region, village, town, city, country or world.
*** Electricity Generation: The user can generate electricity.
*** Heat Generation: The user can increase the kinetic energy of atoms, meaning they effectively make things hotter, ranging from slightly warm levels to absolute hot.
** Liquid Manipulation: User can create, shape and manipulate anything that is liquid, the only state of matter with a definite volume but no fixed shape. A liquid is made up of tiny vibrating particles of matter, such as atoms and molecules, held together by intermolecular bonds. Like a gas, a liquid is able to flow and take the shape of a container, but unlike a gas, a liquid does not disperse to fill every space of a container, and maintains a fairly constant density. Some liquids resist compression, while others can be compressed. A distinctive property of the liquid state is surface tension, leading to wetting phenomena. Examples of liquids are: Water, Blood, Mercury, Acids, Milk ,etc
*** Liquid Attacks: The user can release/use liquids to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.
*** Liquid Constructs: Users can turn liquid into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence. Users who have mastered this ability can use it for almost any situation, creating anything they need. Exact properties of the construct depends on what liquid is being used.
*** Liquid Generation: User is able to generate any liquid.
*** Viscosity Manipulation: The user can manipulate viscosity: the resistance of fluids to a change shape, influencing spraying, injection molding, and surface coating
** Melting: User can liquefy objects/organisms by causing the molecules to merge together and thus lose total physical cohesion. Viscosity depends on the object being liquified, if it has a high water content then the object could become completely water-like liquid. If the object is rock-like or inorganic, then it will become a thick and mud-like liquid, while metal would become like mercury.
** Petrification: The user can turn objects and living things into stone.
** Plasma Manipulation: User can create, shape and manipulate plasma, a state of matter consisting of fully ionized gas of low density containing an approximately equal number of positive ions and electrons. It is important to note that although they are unbound, these particles are not ‘free’. When the charges move they generate electrical currents with magnetic fields, and as a result, they are affected by each other’s fields.
*** Burning (by producing hot plasma): The user can burn almost anything, they can heat up parts of objects or the bodies of creatures, and the whole object itself leaving only a pile of ashes.
*** Plasma Attacks: The user can release/use plasma to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc
*** Plasma Conversion: User can absorb plasma energy and convert it to any type of energy and vice versa meaning to absorb any type of energy and turn it into one of the lesser energies which comprise of basic plasma.
*** Plasma Radiation Manipulation: User can create, shape and manipulate radioactive plasma on the low end of the EM Spectrum, being neither a solid, liquid or truly a gas even by transition phase standards. Plasma radiation is volatile and corrosive, capable of emitting low level EM Field to disrupt electrical fields, atomic bonds and physical/immaterial cohesion aside from disruptive Electromagnetic Pulse's or Neutrino White Washing waves
*** Electromagnetism Manipulation (to control Plasma): User can create, shape and manipulate electromagnetism which (with the exception of gravitation) account for almost all physical phenomena observable to the unaided human senses, including light and other electromagnetic radiation, all of chemistry, most of mechanics (excepting gravitation), and of course magnetism and electricity. That being said, only a few truly powerful individuals are capable of reaching such heights of power, most users have to content themselves with lesser if still impressive abilities. Due to the intense versatility with electricity (such as electrocution, heat generation, computer, mind hacking, electrolysis etc) and magnetism (such as metal manipulation, magnetic levitation, atomic manipulation, attract and repel etc), electromagnetism is one of the most powerful and versatile abilities in existence.
** Property Manipulation: The user can change the Properties of Matter (in this case of the states of matter), including density, color, shape, hardness, ductility, rigidness, etc. They can make things harder/stronger or weaker/more brittle, make metal stretch and rubber break as glass. They can make things hotter than the sun, or "so cold that it burns".
*** Color Manipulation: User can create, shape and manipulate colors, attribute of things that results from the light they reflect, transmit, or emit in so far as this light causes a visual sensation that depends on its wavelengths.
*** Density Manipulation: User can manipulate density, which is defined as mass per unit of volume. This allows them to alter solidity, change the size of substances, create or destroy matter/mass in a volume, change inertial resistance (mass), make things intangible, either strengthen or weaken gravity, concentrate or expand matter, or create pressure differences in a fluid (gas, liquid, plasma) to induce a current and possibly use it to move solids.
*** Disintegration: The user can cause targets (whether organic or inorganic material) to lose cohesion in various means.Some can make matter fall apart, wipe away their target on a molecular/sub-molecular level or even revert matter into pure energy. Regardless of the means, the target is reduced to either molecular/sub-molecular dust or energy but not absolutely annihilated.
*** Elasticity: The user is or can become extremely malleable and elastic, allowing them to stretch, flatten, deform, expand, and contract their whole body, including limbs, torso, neck, etc. They can control how elastic/flexible they or parts of them are, allowing them to change their bodies into various tools or other constructs. They are extremely hard to wound or hurt due to their body reflexively absorbing damage by stretching with attacks, but may still feel pain.
*** Granulation: The user can transform people and objects into small particles,ranging in size from relatively rough to fine dust.
*** Hardness Manipulation: User can manipulate the hardness of anything, allowing other things, people, or themselves to become as hard as diamond or as soft/malleable as rubber. The user can effectively make it so that whatever is being altered has higher defenses than they ever had before.
*** Mass Manipulation: The user can create/negate, shape and manipulate Mass, making it be dense or absolutely lightened while also retaining the associated properties. Users who can decrease their own mass can move easier through their environment and needn't worry about the gravity of planets. As mass determines gravitational strength, the user could gravitationally influence distance, matter and radiation as well.
*** Stiffness Manipulation: The user can manipulate the stiffness of targets, whether living or objects, meaning how hard it is to deform something. They can manipulate the stiffness of metal to make it very deform-able without breaking or make deform-able things such as rubber hard to deform.Petrification: The user can transform matter and objects, including living beings, into stone.
** Semisolid Manipulation: User can create,shape and manipulate semisolids, semisolid-like object constructs as well as being able to generate or reshape semisolids.
** Solid Manipulation: User can create, shape and manipulate anything that is solid, characterized by structural rigidity and resistance to changes of shape or volume. The atoms in a solid matter are tightly bound to each other, either in a regular geometric lattice (crystalline solids,which include metals and ordinary water ice) or irregularly (an amorphous solid such as common window glass). Examples of solids are: Concrete, Crystal, Dust, Glass, Metals, Minerals, Sand, Wood, Snow.
*** Solid Attacks: The user can release/use solids to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.
*** Solid Constructs: Users can turn solids into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence. Users who have mastered this ability can use it for almost any situation, creating anything they need.
*** Solid Generation: The user can generate various solids.
*** Move/Lift Solid: The user can move/lift solids.
*** Solidification: User can solidify or give solid-like properties to of liquid, gas, and plasma or other form of matter by causing the loose molecules/particles/energy to come together, with the level of solidity going from loose jelly to metal-like hardness or beyond.
**** Corporealization: The user can transform non-corporeal beings (such as ghosts and spirits) and/or themselves, into a physical form and give them a tangible body that can be felt.

  • Shapeshifting: The guardians, in addition to transforming into mist, have the ability to change shape into wolves, bats, and probably more (the original symbol of the pillar of the states are the mentioned changes of form). This supports the ability Quiescent Transformation, which is nothing more than Kain's improved mist form.
    ** Quiescent Transformation: A variation of evaporation.This spell turns the Guardian into mist, making him invulnerable to attack. In this form he has a Dash Attack that if it hits will envelop the objective and hold in the place.Right before the dash hits, the Guardian will shift back into a solid form for a moment. By trapping the target in this "dash" mode, the guardian will slowly absorb his vital energy.
  • More: These are normal powers of Matter Manipulation, but the State Guardian can also warp the states, unlocking new unknown powers
    DEATH GUARDIAN

Description: Death Guardians held a measure of mastery over the afterlife. They were charged with helping to ensure equivalency between life and rebirth.

Abilities:
* Necromancy: The power to utilize magic involving the dead, death-force and/or souls.The guardian has show different types of this abilities between:
** Resurrection: The guardian is able to bring the creatures / people back to life. The guardian himself has a self-resurrection ability, being able to use it in combat 2 times, however he returns in a weakened physical state, but his magic remains intact.
** Undead and soul summoning: The guardian has proved able to summon the following creatures:
*** Skeletons warriors: Skeletons equipped with swords.
*** Explosives skeletons: The guardian can summon explosive skeletons at low range for defense to mid-large range for offense.
*** Spirit: Brown, Energy Bolt throwing spirit creatures. Shoots homing energy bolts that dissipate after some time.
*** Shadow: The Guardian can Summon shadows to combat.
*** Likely more
* Soul Manipulation: The guardian of death has the ability to manipulate the souls of creatures. He can remove the souls of the creatures and/or fuse/seal them in different objects.
* Dimensional Travel: The guardian can travel from the material plane to the spectral plane or vice versa at will.
* Hellfire Manipulation: The Guardian can manipulate hellfire. One of the Guardians of Death (Mortanius, the Necromancer), proved to be able to use this ability, as he created one of Kain's armors with hellfire:
Other powers:
* Space-Time Manipulation: Combines the powers of the Dimension and Time Guardians.

  • Transmutation and Life Absorption: Three Guardians (States, Energy, Nature) combine their powers and create an expansive red dome of energy that "Absorbs, recreates, and consumes life, leaving behind only a twisted parody". This dome was bigger than mountains and could grow to consume the whole world, leaving it practically dead.
    * More Powers: In addition to those powers, Kain could combine more guardian powers and have new abilities, but they would be totally speculative

Feats:
*Defeat armies of foes effortlessly.
*Can defeat all kinds of creatures, from undead to sorcerers, mutants, demons, etc. easily.
*Can defeat other vampires casually and defeat vampires with special abilities.
*Can defeat the Hylden Lord,who is one of most powerful Hylden.
*Could defeat Raziel several times holding back.
*As a young man, he was able to defeat most of the members of the Circle of Nine, who control different aspects of reality.
*He can infiltrating in cities and fortresses without being detected.
*Capable of Conquest the Continent of Nosgoth in only 100 years,being only 7 vampires and Kain was the last vampire on Nosgoth, since they had hunted them all.
*Is a general that has 2 vampire armies.
*Kain looking at the Chronoplast was able to process and understand in less than 100 years: "The various weavings of time, wrapping, unfolding and refolding", literally proccesing and understanding "infinite timelines/possibilities", without going mad.
*Fight and easily defeat multiple powerful demons,after fighting with a powerful enemy, having ripped out his heart,and being thrown into another dimension
*Being "One of the strongest vampires to ever exist",without his Scion of Balance powers.
*Has thousands of years of experience.
*Defeat the Elder God, a universal entity,that is Multi-Dimensional, Nigh-Omnipresent, Nigh-Omniscient, that manipulate the Whell of Fate,the cycle of Birth, Dead and Rebirth of the Universe (among many others abilities)
*Be a Universal God-Like entity,as Scion of Balance.





















































































































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